ZooFort 0.1.4 Released
ZooFort » Devlog
We decided to wrap up a few of the smaller things we were working on to get this build released today to fix the Jet Pack. Along with that annoying bug fix we have added a few smaller bits.
New
Hosting a game
- Match timer can be altered/set.
- Match win limit can be altered/set.
- Max players can be set between 2 and 10 players (currently 10 is the max).
- Map select - start map of map rotation. (The idea here is to be able to create a rotation of maps from a list - this idea might be vaulted).
Graphics Settings
- Change between Windowed/Windowed full screen/Full screen.
- Change resolution (This will allow you to select supported resolutions of your monitor). Little bug here, you have to change window mode to set the new resolution. This will be fixed in a future update.
- 3D Resolution (Allows you to scale your current resolution)
- Graphics Quality - Set between Low/Medium/High/Epic/Auto
Fixes
Jet Pack jittering on clients when ascending.
Known Issues
Do not re-bind the jet pack key - it seems to break it - not sure how we missed this sorry - we have now fixed this and are pushing the fix after it has built.
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ZooFort
Play the first of many game modes in our fun multiplayer Steam or LAN based shooter.
Status | In development |
Author | The Guys That Game |
Genre | Action |
Tags | FPS, Multiplayer, Third Person, Third-Person Shooter |
Languages | English |
More posts
- ZooFort Linux Build 0.1.6 releasedJun 12, 2019
- ZooFort 0.1.6 close to releaseJan 31, 2019
- ZooFort 0.1.5 HotFixJan 22, 2019
- ZooFort - what we are up to...Jan 22, 2019
- ZooFort 0.1.3 Released - Now bind your keys!Jan 17, 2019
- 0.1.2Jan 14, 2019
- 0.1.1 Pre-Alpha (Initial Release)Jan 11, 2019
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